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IFA 2026 Showcases AI-Powered Homes Designed to Make Daily Life Easier

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Artificial intelligence is taking a larger role in household technology, with appliances, furniture, entertainment systems and even pet products becoming more connected and capable of responding to users’ needs.

At IFA 2026 in Berlin, more than 1,900 brands from 49 countries are presenting new products under the theme “The Future is Now.” The event, one of the world’s largest consumer electronics and home appliance fairs, highlights a shift from the traditional smart home toward what manufacturers describe as the intelligent home.

The concept goes beyond devices responding to commands. Companies are developing products that can recognise situations, learn preferences and assist with everyday decisions.

Haier, for example, is showcasing a washing machine equipped with a camera and AI technology that can identify clothes inside the drum. The system can warn users if an item such as a red sock has been placed among white clothing.

Haier Europe CEO Neil Tunstall said similar technology is being developed for cooking appliances, which can identify food and adjust settings to make preparing meals easier.

US company Cozyla is also demonstrating how AI could help organise household routines. Its IFA display presents a connected home where digital calendars coordinate family schedules, while recipes can be scanned to assist with meal planning and other household activities.

Technology is also moving into bedrooms. Hong Kong-based BestQi is displaying its AMADA Smart Adaptive Sleeping System, combining an adjustable bed with a mattress that uses sound and vibrations. Each side of the bed can be controlled independently, allowing users to select different positions and settings.

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South Korean company Bodyfriend is showcasing advanced relaxation products, including its Quantum Beauty Capsule, which combines a massage chair with LED features for the face and scalp. Its Davinci AI model uses a fingertip sensor to collect biometric measurements such as heart rate and blood oxygen levels.

Home entertainment is another major focus. TCL is presenting connected gaming and display systems while also promoting technology designed to reduce screen distractions. Its NextPaper technology can turn a smartphone into a simplified reading device with fewer notifications and reduced blue light exposure.

The connected home is not limited to people. Singapore-based Petgugu is exhibiting smart pet products, including a self-cleaning cat toilet and a robot designed to collect pet hair and interact with animals while their owners are away.

Robotics is also represented by the MagicDog Y1, a four-legged robot designed for tasks such as following people, carrying equipment, monitoring areas and security work.

The products on display suggest that the future home may depend less on individual smart devices and more on systems that communicate with one another.

IFA 2026 runs until September 8, giving visitors an opportunity to explore developments in home appliances, entertainment, robotics and personal technology. Whether these innovations become everyday household products will ultimately depend on how consumers choose to adopt them.

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White House Launches Arcade Games Promoting Trump Policies, Drawing Criticism

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The White House has launched a new section of its official website featuring five arcade-style video games designed to promote President Donald Trump’s policies, including immigration enforcement, border security, food standards and a child savings programme.

The “Arcade” section uses low-resolution graphics and gameplay inspired by classic video games. The launch has drawn criticism from immigrant rights advocates, who argue that turning deportation and border enforcement into entertainment trivialises the consequences faced by migrants.

The most controversial game, “Rio Run,” is based on the classic Snake format. Players control a digital version of Tom Homan, the administration’s border czar, as he pursues migrants represented by figures with different skin tones along a grid depicting the Rio Grande, which forms part of the US-Mexico border.

Another title, “Build the Wall,” takes inspiration from Tetris. Players stack sections of a border wall, with the game instructing them to “protect the border from the coming horde.”

Amerika Garcia Grewal, co-director of the Frontera Federation in Eagle Pass, Texas, said the games were disturbing and reflected a lack of sensitivity toward people affected by immigration policies.

She said the administration had been dealing with people’s lives as if they were a game and argued that the new website showed officials had lost sight of the human consequences of their policies.

Adriana Jasso, a programme coordinator at AMIGOS San Diego Community who works near the border, also criticised the project. She said presenting immigration enforcement as a game showed a lack of seriousness at a time when migrants face dangerous conditions and deaths in detention facilities.

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The other three games focus on domestic policies.

“Supply Line,” inspired by the arcade game Tapper, requires players to sort food moving along a conveyor belt while rejecting products that do not meet standards associated with the administration’s “Make America Healthy Again” campaign.

“Flappy Bill,” based on Flappy Bird, features a bald eagle carrying legislation over Washington’s National Mall while avoiding obstacles.

“Trump Savings Tycoon” asks players to collect money falling from the sky to fill children’s Trump Accounts. The programme provides a $1,000 investment contribution for children born during Trump’s second term between 2025 and 2028.

The White House promoted the arcade through social media animations resembling loading screens from major gaming consoles. One video transformed the Sega logo into “MAGA,” followed by slogans promoting border construction, deportation and Trump Accounts.

The White House said the project was intended to present the president’s accomplishments in a format that would connect with Americans and contrast its approach with what it described as the Democrats’ vision for the country.

The launch comes as the administration expands its immigration arrest and deportation programme. It also follows earlier White House social media campaigns that used music and stylised videos to promote immigration enforcement, some of which attracted criticism over their presentation and use of copyrighted material.

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Gen Z Workplace Readiness Gap Grows as Managers Question Young Workers’ Skills

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Many young workers believe they have the skills needed to succeed in the workplace, but a growing gap between their confidence and employers’ expectations is raising concerns about whether recent graduates are adequately prepared for working life.

A report from the Chartered Management Institute found that only 6% of managers believe young recruits are ready for the workplace. That compares with 45% of Gen Z workers who say they already have the skills required to succeed.

Ann Francke, chief executive of the CMI, said too many young people leave education with ambition and potential but discover they have not been prepared for workplace realities.

She said government, educators and employers all have a role in improving workplace readiness, particularly as businesses seek to tackle youth unemployment and improve productivity.

The issue has also been raised by business leaders. Glenn Fogel, chief executive of Booking Holdings, said in 2024 that younger employees could need additional training and guidance to understand workplace structures and expectations.

A 2024 survey by Hult International Business School of 800 HR leaders found that 37% would prefer to use a robot or AI rather than hire a recent graduate for certain roles, while 45% would choose a freelancer. Around 30% said they would rather leave a position vacant than employ a recent graduate.

Resilience emerged as one of the biggest concerns. About 91% of managers said younger workers lacked resilience, with the gap affecting performance. Communication was identified by 98% of HR leaders as an important skill, while 93% highlighted curiosity and willingness to learn.

Collaboration was identified by 92% as a key missing ability, followed by creativity at 90% and critical thinking at 87%.

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Only 12% of managers surveyed by the CMI said young people at their organisations were progressing as expected. Managers cited poor resilience, motivation, workplace behaviour and timekeeping among the reasons some employees struggle or fail probation.

Technology skills are another concern. About 97% of HR leaders said new employees should have a basic understanding of AI, IT and data analytics, but only 20% of recent graduates believed they possessed those skills.

The challenges facing Gen Z also extend beyond workplace preparation. Many entered the workforce after the pandemic into an environment marked by remote working, office return mandates, layoffs and economic uncertainty. Rising housing costs and concerns about retirement have also shaped attitudes toward employment.

Research from People’s Pension found that 12%, or around 2.2 million young adults in the UK, have stopped saving for retirement because they believe they may have to work throughout their lives.

Universities are also facing criticism. Around 90% of Hult’s surveyed HR leaders said colleges should offer career coaches or mentors, yet only 36% of students said they had received such support.

Martin Boehm, Hult’s global dean of undergraduate programmes, said traditional university courses had not kept pace with changing workplace demands.

He said education providers need to focus more on practical skills and continuous learning so graduates can adapt to a rapidly changing employment market.

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TDK to Debut Smart Javelin With Real-Time Performance Tracking in Budapest

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TDK Corporation is set to introduce a sensor-equipped “Smart Javelin” at the World Athletics Ultimate Championship in Budapest, giving athletes and spectators a new look at the forces and movements behind elite-level throws.

The technology will be demonstrated during the competition, which runs from September 11 to 13 in the Hungarian capital. TDK, an official global supporter of World Athletics, will equip javelins with sensors capable of collecting detailed information about their movement during flight.

Traditional javelin results focus mainly on the distance achieved. TDK’s technology is designed to capture additional data that cannot be seen from the final result alone. Sensors will measure the release angle, rotation, speed, height and flight path of each throw.

Software will process the information in real time and turn it into visual displays at the venue. The company said the system could help athletes better understand their technique while also giving spectators a clearer picture of the mechanics involved in a world-class throw.

The project builds on TDK’s partnership with World Athletics, which began exploring sensor-based javelin technology ahead of the World Athletics Championships Tokyo 25. Since then, improvements to the sensor unit and software have enabled faster analysis and visualisation of the javelin’s movement.

TDK said the technology could eventually support training, performance analysis and the spectator experience by providing information that is normally unavailable during a competition.

The Smart Javelin demonstration is scheduled for Friday, September 11, from 9 a.m. to 1 p.m. CEST at the training and warm-up area of the Gyula Zsivótzky National Athletics Centre.

Several international athletes are expected to participate. They include Sri Lanka’s Rumesh Tharanga Pathirage, the world number one in the men’s javelin rankings for 2026, and Trinidad and Tobago’s Keshorn Walcott, the 2025 world champion and a former Olympic gold and bronze medallist.

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Japan’s Haruka Kitaguchi, the 2024 Olympic champion and 2023 world champion, will join discussions about the technology but will not throw.

Hungarian athletes Máté Horváth, Fanni Kövér and Máté Járvás are also scheduled to take part.

The project forms part of TDK’s wider technology strategy and its “TDK Sensing Within” initiative, which focuses on expanding the use of sensors across different products and industries.

TDK has partnered with World Athletics since 1983, with the relationship increasingly extending into technology projects designed to generate new insights from sporting data.

The inaugural World Athletics Ultimate Championship will bring together world and Olympic champions, Wanda Diamond League winners and leading athletes from global rankings. The event in Budapest carries a $10 million prize fund and is scheduled to take place every two years.

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